# Hire > Hire is a single-player, medieval-fantasy mercenary-guild management sim for PC (Windows, on Steam), coming July 2026, made and published by SIB Scientific. You run a guild: take dangerous contracts, haggle the price in your own words, recruit fighters with real personalities, and send them into danger. You prepare the job, then you live with the result. The map, cities, factions, heroes, and stories are generated fresh each campaign. ## About the game - **Title:** Hire - **Genre:** Indie, RPG, Simulation, Strategy (management, procedural generation, medieval, dialogue-heavy, AI characters) - **Mode:** Single-player - **Platform:** PC / Windows, on Steam - **Release:** July 2026 (wishlist available now; price to be announced) - **Developer / Publisher:** SIB Scientific - **In the spirit of:** Football Manager (long-term management), Crusader Kings (character drama), Darkest Dungeon (expedition pressure), Dwarf Fortress (emergent storytelling) ## Key features - **Haggle in your own words** — negotiate contracts through free-text dialogue rather than menu choices. - **Mercenaries with real personalities** — recruit fighters who think, argue, boast, and break; manage their egos and grudges. - **A new world every campaign** — procedurally generated cities, maps, factions, heroes, and stories. - **Send them into danger** — weigh gold against risk on expeditions; the loot, wages, net profit, and reputation are yours to live with. ## FAQ **Q: What is Hire?** A: A single-player medieval-fantasy management sim where you run a mercenary guild — negotiating contracts, recruiting characterful fighters, and sending them on dangerous expeditions. **Q: When does Hire come out?** A: July 2026. You can wishlist it on Steam now. **Q: What platforms is Hire on?** A: PC (Windows) via Steam. No macOS or Linux build is announced. **Q: Is Hire single-player or multiplayer?** A: Single-player. **Q: How much does Hire cost?** A: The price has not been announced yet. Wishlist on Steam to be notified at launch. **Q: Who makes Hire?** A: SIB Scientific (developer and publisher). **Q: What makes the negotiation special?** A: You haggle in your own words — typing free-text dialogue — instead of choosing from preset options. **Q: Does the game use AI?** A: It leans on procedural generation for worlds and characters, and character-driven dialogue, giving each campaign a fresh world and story. **Q: How do I contact the team?** A: Email contact@sibx.net (press, partnerships, and general enquiries). ## Links - Steam (wishlist): https://store.steampowered.com/app/4827450/Hire/ - Website: https://sibx.net/ ## Contact - Email: contact@sibx.net